The pre-built binari开发者_C百科es for the F# PowerPack are compiled against the .NET 2.0 runtime. If I have a .NET 4.0 project, is there any advantage to compiling the PowerPack source for the .NET 4
I\'m learning F#, and decided to try making simple XNA games for windows using F# (pure enthusiasm) , and got a window with some images showing up.
let IntAndString value = let (|Match|_|) pattern input = let m = Regex.Match(input, pattern) in if m.Success then Some ([ for g in m.Groups -> g.Value ]) else None
I开发者_JAVA技巧n all examples of F# classes and records I see that records an classes are instantiated/created via new keyword or simply by the type name.
I\'m fairly need to this whole F# thing and Func开发者_高级运维tional programming.. I\'ve been looking in all possible documents and found nothing, so therefore I ask you for help for my simple proble
I would like to implement the following C# interface in F#: using System; using System.Collections.Generic;
I have both XNA 3.1 and 4.0 installed on my system. I can choose a specific version when adding a reference to my F# project, but how do I do th开发者_开发技巧at in F# interactive or in an F# script?Y
Though I ask it to, Visual Studio 2010 does not appear to generate code coverage statistics for my F# modules.开发者_如何学Python The unit tests are Ms Tests written in C#, so are run natively by Visu
How would this class look in f#? public class myClass : baseClass { public myClass() { this.someVariable = \"test\";
In object oriented programming inheritance and virtual methods are the common scenario for creating extensible code. In more complex settings factory methods (or 开发者_运维百科dependency frameworks)