I am using GDI+ to take window snapshot, the code is: CComBSTR bstrfname (fname); HDC hdc = CreateCompatibleDC (hDC);
Is it possible in 开发者_运维知识库C++ to define BIT0, BIT1, BIT2 in another way in C++ without using #define?
I know that there are people out there creating classes for this (ie http://coreyoneil.com/portfolio/index.php?project=5). But I want to learn how to do it myself so I can create everything I need the
I\'m using the follow code, to create a non-scaled, centred image as a background, in a relative layout:-
I\'m attempting to find overlap between elements on a flex canvas, an adaptation of http://www.gskinner.com/blog/archives/2005/08/flash_8_shape_b.html
I\'m creating a scene for a game. There\'s a background which is a bitmap and player objects. I want to have the player objects to be able to \"eat\" away at the background with a transparent color a
EDIT: I\'ve added a few more lines of the program to the code snippet below. I have t开发者_如何转开发he following line of code in a program
I found some good resources for rotating a bitmap in android here and elsewher eon the net.I am close to getting my code to work but apparently I don\'t fully understand how the Matrix Translations wo
I have two bitmaps, and I want to copy pixels from A to B only when the pixels are inside an area defined by four corners (a quadrangle). Bitmap A and B are the same size and the qua开发者_JS百科drang
I\'m looking for an efficient way to filter a specific color from a bitmapData object in ActionScript 3.Currently I use a loop with readByte32().This takes about a second to process which is unaccepta