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I have a widget with an ImageView on it. I set this ImageView to a Bitmap created from a 9-patch PNG resource. The image is set correctly but is not stretched correctly - i.e.开发者_StackOverflow the
Here\'s my attempt (ugly GDI+ and GDI mix...) // ... BYTEpixels[BMP_WIDTH * BMP_HEIGHT * BMP_BPP]; HBITMAPhBitmap;
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I am trying to set a different wallpaper for every home screen, but I get OutOfMemory issues. I have 5 Bitmaps which I am trying to overlay on a wallpaper Bitmap which is 5 times the display width. Us
Given an image, I want to be able to scale only a part of that image. Say, I want to expand half of the image so that, that half takes up the whole space.
I\'m u开发者_StackOverflow社区sing BitmapFactory.decodeStream to load an image from a url in Android. I want to only download images below a certain size, and I\'m currently using getContentLength to
I have an application that use the image captured by the mobile camera and sends it to a webservice. Currently I am putting the image in a byte[] which then will be transmitted. This is done by:
here is what i do FileO开发者_如何学CutputStream out = new FileOutputStream( \"/sdcard/Deltio1.jpg\");
I have a very large image and I only want to display a section the size of the display (no scaling), and the section should just be开发者_如何学Python the center of the image. Because the image is ver