I use CGBitmapContextRef for large alterable image. Than I draw one\'s parts in UIView.drawRect. That\'s work well on iPhone 3GS - 17FPS.
I\'m unable to find any way to load .bmp fi开发者_如何学Pythonle into Tkinter() so that I can use it in a canvas widget!Plz help me!
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
hi i am trying to show image of my file in previwew pane i am able to display the image of my file but i am stuck in the part where i need write some text on the image before adding it to preview pane
I have a widget which looks like this: Every cone is a \"touchable element\". Now I want to put a bitmap texture above each cone. However, bitmap images are all rectangular, so a bitmap texture abo
I have an application here that has a feature of showing a POI on the map. It\'s only one POI and it is only drawn when it\'s actually within the visible screen area. It works perfectly for a while bu
I\'m creating \"maps\" for a game I\'m making, and it\'s working fine on <=Android 2.1, but 2.2 is causing problems.
I am trying to get bitmap from mouse cursor, but with next code, i just can\'t get colors. CURSORINFO cursorInfo = { 0 };
I hope someone can help us. We’re trying to put together an image editor, with similar functionality to Photoshop in Silverlight (but nowhere near as intricate). We’ve hit a weird problem when it co
test image here: http://images.plurk.com/tn_4134189_bf54fe8e270ce41240d534b5133884ee.gif I\'ve tried several solutions found on the internet but there is no working solution.