I was trying to obtain the RGB values from a 24-bit BMP file. The image that I am using is a tiny image, all red, so all pixels BGR configuration should be B:0 G:0 R:255. I do this:
I\'ve designed quickly a piece of code which loads from an specified URL and then saves it to the SD card, however it is not saving to the SD.
How to draw a bitmap with a given 开发者_Go百科color set as transparent? For example I want all white pixels to be transparent.You need to set the Alpha value for the paint you\'re passing to the Bitm
I\'m developing a game which uses an activity with a Bitmap from a 2000x2000 px Image. In my HTC Hero when I run the activity I\'m using 12MB.
Right my title isn\'t the best in the world. I\'ve got a big code that\'s supposed to make on big bitmap out of multiple bitmaps. I\'ve isolated the problem to this part of the code
I tried to assign byte to RGB color but I got this error in VS2010 \"Property or indexer \'System.Drawing.Color.R\' cannot be assigned to -- it is 开发者_如何转开发read only\"
In my Android app I have an image that loads in. With this image the user can zoom in, out, and move it back and forth. Currently I can only get one to work at a time.
I have a ushort[] containing image data I need to display on screen, at the minute I am开发者_如何学Python creating a Windows.System.Drawing.Bitmap, and converting this to a BitmapImage but this feels
I am having quite a few problems saving a C# control to a bitmap file. The control in question is a kind of drawing surface on which the user can write text, draw pictures and paint boxes. The control
My idea is to overlap 2 images on top of each other and upon onTouch, the top image should be made transparent on that touched radius, thus exposing the bottom image.