So I\'m trying to make my android app build a bitmap to the size of an imageview. The imageview\'s size changes based on the size of the screen, so how could I pass the size to a met开发者_StackOverfl
There is a grid, the grid size consists of 16*16 rows and columns. Each grid is filled with a color value. Now I want to have a smooth image/interpolated image (Please refer this link: http://en.wikip
I am making a game in which I want user to give some featured items at run time from server. Currently I am saving images as Blob in sqlite db and that is really putting bad impact in overall performa
I need to use a DLL file from qsBarcode http://www.qsbarcode.de/en/index.htm (here is the download link http://www.qsbarcode.de/en/download/qsbar39.zip). The dll will decode a bitmap image that contai
As it says on the can;here is an example of why I开发者_C百科 need it: Let\'s say I create a bitmap context:
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
I have the following code; @Override public void run() { tickCount = 0L; Log.d(TAG, \"Starting game loop\");
I want to tackle some image-processing problems in Haskell.I\'m working with both bitonal (bitmap) and color images with millions of pixels.I have a number of questions:
I am writing a screen scroller for a game I\'m making. There\'s a BitmapData object which holds the background graphic, yet I do not want to show/render it on screen all at once.
This question already has answers here: 开发者_如何学运维 Closed 11 years ago. Possible Duplicate: