Partially related to an earlier question of mine, I have a system in which I have to store complex data as a string. Instead of parsing these strings as all kinds of separate objects, I just created o
Suppose, I write class A { }; The compiler should provide (as and when needed) a constructor a destructor
I\'m building an entire application out of immutable objects so that multi-threading and undo become easier to implement. I\'m using the Goog开发者_如何学Pythonle Collections Library which provides im
I\'m looking to make an RPG with Cocos2D on the iPhone. I\'ve done a fair bit of research, and I really like the model Cocos2D uses for scenes. I can instantiate a scene, set up my characters etc. and
I want to implement a derived class that should also implement an interface, that have a function that the base class can call. The following gives a warning as it is not safe to pass a this pointer t
I have a (dump) question regarding VB/C# I often use third party classes where I can access a child object with only specifying the id or key.
I am not sure how clear my question is by the title, but I am trying to make Class methods instead of Instance methods in Visual Basic that way I don\'t have to waste memory and code creating temporar
Suppose we have abstract class A (all examples in C#) public abstract class A { private Foo foo; public A() { }
i\'am trying to modify my objects to make hierarchical collection model. I need help. My objects are Good and GoodCategory:
I have these classes in C# (.NET Framework 3.5) described below: public class Base { public int State {get; set;}