I\'m doing a website which displays lots of little icons (stars, flags, folders...) Now I\'m using the CSS sprite technique and it works great but it\'s hard to mantain.
According to MSDN Visual C++ can emit C4711 warning: function X selected for inline expansion if the compiler decides to inline a functi开发者_高级运维on that was not marked inline.
I am interested whether should I manually inline small methods which are called 100k - 1 million times in some performance-sensitive algorithm.
I think that this answer is a bit complex because it involves several things. I want to do high performance computations with R particularly with graphs (networks). As a 开发者_StackOverflowR package
I\'ve written a logger/exceptionfactory module, which uses System.Diagnostics.StackTrace, to get attributes from calling methods and their declaring types. However I noticed, that if I run the code ou
Suppose I\'ve got a function functionProxy that takes a generic parameter function and call its operator():
Can linux context switch after unlock in the below code if so we have a problem if two threads call this
I\'m looking for a way to play videos, or rather, show a frame-by-frame animation with the built-in web browsers of iPhone and Android devices.
We know t开发者_开发百科hat in-line are favorable as they are checked by the compiler and same operation ( like ++x ) does not evaluate more than once when passed as an argument as compared to macros.
How complier treats in开发者_运维问答line functions over macros to reduce execution time?The compiler is also allowed to not inline the function if doing so would be faster, whereas the compiler canno