I\'m finishing my app and it\'s time to fix all the leaks, so I use Instruments. Here\'s the code and the leak...
I have lots of leaks on a NSString. I use appendformat to append strings to it. Here\'s the code : NSString *textedetails = [[NSMutableString alloc] init];
I am looking over leak memory. I am working with Valgrind and i have some errors like: Invalid read of size 1
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
Context: CUDA 4.0, Linux 64bit, NVIDIA UNIX x86_64 Kernel Module 270.41.19, on a GeForce GTX 480. I try to find a (device) memory leak in my program. I use the runtime API and cudaGetMemInfo(free,to
I need to find out the memory usage of a particular process. In fact I need to find out there is any memory leak 开发者_如何学Cin the application I have written. I cannot use memfree or /proc/meminfo
I\'m working on a C++/MFC program that\'s leaking memory.The memory allocation numbers are different on each run, so using _CrtSetBreakAlloc() won\'t help me locate the allocation.
I\'m kinda new in finding memory leaks in objective c and how to fix them. I\'m know how to usealloc/init/copy and release/retain but ( a least i think so :-) ) but i have some strange memory leaks in
Does anyone have some suggestions for issolating resource and/or memory leaks in a WPF application? I have verified that there does appears to be some significant leaks in our application through the
I\'m not that familiar to memory handling, but i am currently working on a Qt project (c++),开发者_运维问答 developing an app for Symbian devices, using the Qt Nokia SDK.