In my app I have a detail screen for Product objects. The UI calls for the product details to be displayed using a grouped table view type interface with 3 sections.
Let me try to explain what I have on view and what\'s I\'m trying to accomplish. I have 开发者_开发问答a viewcontroller with two UIPickerView\'s in it. Each UIPickerView is connected via IFB. Everythi
I know that when UIKit renders a cell, it uses tableVie开发者_如何学Pythonw:heightForRowAtIndexPath: to calculatethe height.My question is, how and when does that get set on the actual UITableViewCell
I\'m building a settings screen for an iPhone app and it is supposed to resemble a grouped table view. Each \"cell\" should behave like a button. Most cells just have a image view, label view, and dis
to show a modal uiview out of my mainView I use: [self presentModalViewController:myController animated:YES];
Hey all, I\'m am trying to make a very interactive UI with lots of animations and effects. But I don\'t know if:
In my UIViewController subclass, I have 3 UIView\'s with each a @property as an IBOutlet. I do not use these properties at all in my code. The views get instantiated as soon as the view controller is
In my OpenGL-ES 1.1 based app, I\'m using CALayers as a source for OpenGL textures. Those CALayers comprise of CGImages and text rendered through CoreGraphics. Another OpenGL texture source is a scree
I have a subclass of UITableView and in it I want to generate number of labels that share the same properties (font, textColor, backgroundColor, etc.).
I just want to create those buttons at the bottom of the imag开发者_运维百科e attached saying \"Messages\", \"Updates\", \"Sent\".