I am trying to modify this big program which takes almost 10 minutes to co开发者_开发百科mpile using nmake.
i am trying to compile this code, but if i do using: gcc prt.c portaudio.h -o prt but i get this error:
I realize that LLVM has a long way to go, but theoretically, can the optimizations that are in GCC/ICC/etc. for individual languages be applied to LLVM byte code?If so, does this mean that any languag
This question already has answers here: 开发者_如何转开发 Closed 11 years ago. Possible Duplicate:
I have been asked this questions before but this time i want to know the difference between the compiler of C++ and C#.
I am building a Maya App in XCode(3.2.6) for the Mac. I am buildi开发者_运维问答ng my own libs that I link to, and additionally I am linking with some Maya libs that are included with the application.
I am currently working on a C++ project and am quite often using templates.Now I wonder if I should start worrying more about / cleaning up deep #include trees.
C compilers and mathematica. Hi, I want to use the CUDA functionality in mathematica. However, it requires a working c compiler. I am usually a unix person but i have a windows copy of mathematica. I
I have the following example from gamedev, and I was wondering how 开发者_StackOverflowyou would go about compiling this. I\'ve downloaded FMOD and its installed in C:\\Program Files\\FMOD SoundSystem
I recently stumbled over this post, which \"introduces\" the collect method for Scala collections. The usage is straight forward: