I always wanted to know what is the real thing difference of how the compiler see a pointer to a struct (in C suppose) and a struct itself.
This is more a curiosity than anything else... Suppose I have a C++ class Kitty as follows: class Kitty
I remember reading a paper a long time ago that talked about object-oriented programming. I believe that this was from the ear开发者_高级运维ly 1980s or perhaps even before then.
Hm, this is language - agnostic, I would prefer doing it in C# or F#, but I\'m more interested this time in the question \"how would that work anyway\".
Given a method name and the Class name where the method is defined, is it possible to construct the MethodTree without creating the ClassTree, The reason why I want to do in this way is , I am doing a
I\'ve been programming in Ruby for a while now with just the standard MRI implementation of Ruby, but I\'ve always been curious about the other implementations I hear so much about.
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Being fairly new to C++ I have a question bascially concerning the g++ compiler and especially the inclusion of libraries. Consider the following makefile:
I\'m currently aware of the follo开发者_Python百科wing Python JIT compilers: Psyco, PyPy and Unladen Swallow.
I was just watching the Google IO videos and they talked about the JIT compiler that they included in the android. They showed a demo of performance improvements thanks to the JIT compiler. I wondered