hi i have an array of cllocation values, i need to store that array in userdefaults...how do i do it...?
I have a problem. There is class to store game progress: struct GameData { PackData & packDataById(LEVEL_PACK packId);
I\'ve managed to implement a UISlider in Cocos2D which actually works to my surprise. I\'ve been looking through all the NSUserDefaults samples but I can\'t get anything to work correctly. Just wonde
This is my setup: In my app delegate, I register my defaults. In my preferences nib I have bound a checkbox to the shared user defaults with controller key values and model key path test.
How do you save the color of the dot so that when the app is opened and closed the dot is the color it was last set to by the user?
What is the difference between: [[NSUserDefaults standardUserDefaults] registerDefaults: [NSDictionary di开发者_如何学CctionaryWithObjectAndKey:anObject, @\"something\"]];
Anybody know how to do this? The standard method will not work. I want the user to p开发者_开发技巧ick a song, and then have it save for the next time they load the app, but i can\'t seem to get it in
I am working with NSUserDefaults in my iPhone app, and for some reason, the app needs to be launched/resumed twice for the changes in Settings to take effect.Relevant code:
I have the following code in my initialization (first time) of my app: NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
I just started using the preferences pane to let users customize some settings in my iOS app, and it was pretty easy to create the Settings.bundle and access the information from it.My problem is that