开发者_StackOverflowI want to make a pdf viewer program in android phone. So, I purchased the mupdf library.
I have a purely native app, as I use the android_native_app_glue and the entrypoint to my app is android_main(..)
Although I searched a lot, it is still unclear to me as to what exactly a \"hook\" is. For instance, I read this post on wiki answers :
For example, let\'s say that in Android, I need to call the static method android.os.SystemClock.elapsedRealtime(), which returns a long, from a portion of native code. In the mylib.c file, I have
I\'m writing an OpenGL C/C++ application which i\'m porting to Android through Android NDK, JNI support. I\'m having difficulties executing code from JAVA callback signaled from native.
This sample program is meant to call a native method written in C. Java Code class HelloWorld { private native void print();
We ( http://www.mosync.com ) have compiled our ARM recompiler with the Android NDK which takes our internal byte code and generates ARM machine code. When executing recompiled code we see an enormous
I\'m using native code and I have a buffer of pixels (i.e int* buffer). I want to create a android.util.Bitmap instance from the buffer with a specific width, height.
I am successfully compiling (with MinGW) and running my C++ program (which calls Java classes through JNI) consisting of multiple files on my Win7-64bit system. Compiling and running is done by 2 batc
We have a C++ DLL that we call from JNI. Under Java 1.6.0_26, it runs and debugs perfectly under Eclipse. However if we switch the JRE to 1.6.0_24 it will run fine, but if we try to debug we get an U