We want to migrate a huge complex native program to Android system ,running it as a background service accepting command sent from Java Program using JNI along with IPC. However, the Android NDK state
I\'m involved in a project where we\'re binding a C API into Jython (through Java). We\'ve run into issues with unsigned values (since Java doesn\'t support them). We can use casting between Java and
I have a theory as to why I have the following problem, but I can\'t find any documentation proving my theory one way or another so I\'d like some advice.
This is my first time using JNI.I need to call a third-party Visual C++ library from a Java program, so I wrote a wrapper in Visual C++.The library loads fine, but when I try to call a function from m
I have a working implementation of NDK library and corresponding Java-class. But I am not able to add overloaded method to that class. Currently my class contains:
Hi all I\'m having an problem with my JNI library. The execution time of the same code changes from one phone to the other.
I have a dll which has a method for e.g void abc(meth* myMeth) and a structure struct meth { int a; char b[255];
Given: enum Foo { FIRST, SECOND } What is the JNI equivalent for the following code? Foo foo = ...; int value;
All, I\'m aware that by default an activity will be killed and restarted when the screen orientation changes, or a keyboard is slid in or out.(See Activity restart on rotation Android).My question is
Is there a simple and portable way to build JNI - in particular the C components - with an automated build system such as ant or make (or both, with one 开发者_JAVA百科calling the other) without havin