I\'m using Microsoft Network Monitor to analyse traffic that is sent through a VB6 application via winsck.ocx
I am trying to build a socks5 proxy server using codes I found googling and customizing them. Everything works fine so far but now I want to add authentication to the socks5.
I am trying to implement UpNP in C++, I found a few sources on google but none worked. I found this one working (http://www.codeproject.com/KB/IP/upnplib.aspx) but it\'s for .NET, so I decided to snif
I\'m making a server, client app in c++ console based. What I did so far: I can connect to the server.
I\'m trying to create a basic HTTP server to learn more about how it works. I\'m having difficulties with sending binary files to the client. My code is as below:
Can anyone please suggest a reliable way to handle system errors in case of using overlapped socket IO and IOCP?
I currently have a client app that works but it is single threaded. my packets look like this: < len_of_data>|< data>\"
I need to create two programs: Server Client The server sends request to client, then the client receives request and captures the screen using this function:
I\'m writing a TCP server/client application on Windows, to become familiar with the Winsock API. I come from an UNIX background and would like to know which of these could be the best approach to imp
i need my client app to be able to sendto() and recvfrom() through the same port using UDP. I have discovered i can only bind one socket to the port and it\'s better to do it wh开发者_高级运维en usin