So i have several SWFs in this project and i need to find a way to ensure that only a single instance of one of these SWFs can load.
I am trying to capture a still frame from an (any) external swf file, by using my own flash movie as a proxy to load it and hand information regarding the Stage onto javascript. I want to keep it as w
I\'m trying to create a virtual keyboard. I have a class VirtualKeyboard which contains an array called keyboard of 26 movieclips开发者_如何学编程, each one representing a letter.
I am new to AS 3.0.Please clear my doubts. I am preparing the game, which will initially display login page. After username validation, it enters into the game.
I had a project which was successfully loading images from an XML file to make a Flash gallery.However, it seems to have suddenly stopped working.I\'ve done troubleshooting and found that it is becaus
I hav开发者_如何学运维e a set of planes which I have calculated the points of intersection in the standard XYZ cartesian coordinate system. I have used actionscript.
I had a problem with my hitTestObject collision detection a couple of days ago which has since been fixed (How can I solve my hitTestObject Collision Null Object Ref Error) with the help of you folks
I want to develop the following program in AS3 main -> Async call A -----> join |- Async call B ->|
It works if I use loadMovie(\"http://graph.facebook.com/100000108805716/picture\", \"imageLoader2\"); but as I try to pass that link as variable from server this way:
I\'m working on an application and I need to save an AS3 object to a db. Here\'s what I\'m doing: private function getComplete(e:Event)