In the code below I am Initialising a NSViewController [a NSResponder], with a NSWindow, a NSOpenGLView, presenting the view and attempting to set the NSViewController as the windows first responder.
I am making a simple mac app in which i want to switch windows. I have two NSWindowController class MainWindow and DetailWindow
I\'m developing an application that uses a master-d开发者_开发知识库etail paradigm with an NSTableView as the master and an NSView as the detail. The NSView gets populated from another NSViewControlle
I am writing an application using cocoa which, in some point (surprise), opens window. There is a \"Hover\" functionality in this window, and for that I need to accept mouseMoved events. I managed to
I have the following block of code. NSRect windowFrame = [window frame]; windowFrame.size.height = [view frame].size.height + WINDOW_TOOLBAR_HEIGHT;
I\'m building a synergy like app for Mac OS, that captures keyboard/mouse and sends them to a remote computer.
I am trying to draw some pixels (NSRects that are 1x1) on a NSWindow in mac os, but when I do that it randomly pics a window to draw it o开发者_开发问答n (see below). It is supposed to be on the left
In my COCOA application I have implemented a custom borderless win开发者_如何学运维dow. The content area of the Window is fully covered by a WebView. I want this borderless window to move when user cl
In Lion, the standard resize method for windows changed from the lower-right corner to all sides, with an invisible area to click and drag. I have a custom borderless window, similar to the App Store,
I\'m trying to add a secondary window to bottom of my main window in an OS X application, with the hopes of eventually making it so it animates out from underneath the window when a toggle button is p