I am trying to create my own application to play music. I have already play some live internet stations with开发者_Python百科 \'MediaElement\' but some stations ( \"Icecast\" ) not works. I am new in
Say I have a binary executable which takes filenames as arguments, like \'myprog file1 file2\', it reads from file1 and writes t开发者_如何学Goo file2. The binary executable does not take stdin and do
I used NetStream.play(\"invalid-live-stream-url\") to play an invalid live stream. The other arguments are using default, e.g. start = -2, len = -1.
I\'m trying to play a PCM stream using the AudioTrack class. This is the code: AudioTrack aud开发者_运维技巧ioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, 44100, AudioFormat.CHANNEL_OUT_MONO, Au
I am trying to stream a file on the iphone using OpenAL. Most of this code is based on the excellent tutorial by Ben Britten; however, I have tried to store the data in a custom class within a diction
We want to enable direct streaming of our payload in webservice endpoints. We have to process a large amount of data and want to stream the data while processing.
I have a wcf service that allow clients to download some files. Although there is a new instance of service for every client\'s request, if two clients try to download same file at the same time, firs
(the actual question has been edited because I was successful doing live streaming, BUT NOW I DO NOT UNDERSTAND THE COMMUNICATION between client and my C code.)
I am looking to stream mic input from my android phone to a c# server. I am able to capture, and send the data fine to the c# server. My problem lies in playing that stream in real time on the server.
I am trying to write a proxy server in C language under Linux. It was working fine (I had the perception that it was working fine) until I tried it for streaming media.