I have a project where I let the user draw on the screen of the iPhone (signature box).It works great... prints to a specific label printer (Zebra gx420d).My question is as follows:Can I have a UILabe
I have a somewhat intensive drawing task that I want to move to a separate worker thread outside of UI thread. I would not update UI in this thread, only draw bitmaps and text in my own Canvas object
I have the following problem. I want to make some graphics in bitmap image like bond form i can write a text in image
I have made my own canvas class which extends an imageView. My onDraw() method draws out the users gps position and I keep calling this onDraw method every time the user moves. My problem is I also wa
I\'m having trouble with result rendered by line chart example from extjs4 the columns are rendered correctly but the line is not, notice in the picture how i need to have 4 while its drawed in the 0
Is there a framework I can use to draw lines with touch. Basically I want to add ability for a customer to sign on iPad/iPhone and capture it as an image.
There is an array \'a\' which hold开发者_如何学Cs the points b/w which lines have to be drawn: float[] a = {0.0f, 1.2f, 3.4f, -9.87f, 65.4f, 0.0f, 567.9f};
I\'m still quite new to Android and Java programming and even newer to draw images dynamically. What I would like to do is to update a line from within my activity Main. I would like to keep the draw
I have five shape draw able rectangular, I have to set the rectangle at angle of(-20,-15,-10,-5,0)Degree. Each Rectangular have four colors shade. Now I need to animate each rectangle one by one and i
I need to draw a box filled with a gradient. I\'m开发者_如何学C using a UIView and overwriting the -drawRect method.