What is a good approach for drawing lines between elements in WPF? I have a view in my application with several buttons that make up a diagram. They scale and move depending on the view\'s size and s
I\'ve created an application that display a topmost window on each monitor, to cover all available place.
I\'m drawing a custom diagram of business objects using .NET GDI+. Among other things, the diagram consists of several lines that are connecting the objects.
We have an application that show a large image file (satellite image) from local network resource. To speed up the image rendering, we divide the image to smaller patches (e.g. 6x6开发者_如何学Go cm)
I wish to draw individual pixels on a screen in a window or something f开发者_运维问答or real-time display in haskell.
I have this code that draws a Rectangle ( Im trying to remake the MS Paint ) case \"Rectangle\": if (tempDraw != null)
I am trying to build a raster drawing application using C# and so far I have not been able to locate any versatile light weight 2D graphics frameworks, or guides.
I am trying to create an Aitoff-Hammer grid in Silverlight using C#. It should look like this minus the dots and numbers.
I\'m doing this paint application. It\'s kind of simple. It consist of a panel where I will draw on and then finally I will save as JPG or BMP or PNG file.
I have a source bitmap that is 1x1 and I am trying to take that image and draw it to a new bitmap. The source bitmap is all red, but for some reason the new bitmap ends up with a gradient (see image).