How can I implement a view for users to draw in (specifically sign their name)?I would greatly prefer a library or sample code to implementing it myself.
I would like to know how to draw a layer with some color [CGColorRef] in a window When i am trying to addSubLayer to my window , the application is ex开发者_StackOverflow中文版iting without showing a
Say I have a button and want to change the background b开发者_Go百科utton to a gradient, is it better/faster to draw a gradient using Java2D or just get an image with that gradient and put it in the b
i recently stepped into primitive rendering in directX10. I need that because i want to convert my ingame chat from directx9 to 10 due my huge performance lag being forced by the games weak dx9 suppor
I un开发者_如何学运维derstand that y = x ^ n would be float y = (x, n) but what if i wanted to draw the curves
I want to ask how can I erase a line witch I\'ve drawn by using the pyGTK I used:cairo library 开发者_开发技巧
Lets say I have a custom control called FooBox. It is just a square on the screen. It has some properties like color, border, etc. When I change the properties, I want the FooBox to redraw itself to r
I saw a JQuery Shuffle Exampleand I was trying to implement the same using HTML5 and Canvas + CSS + JS with images.
OK. I\'m tired of googling and reading throught lots of documentation with no results. My aim is simple: get pyglet to draw an image pixel by pixel.
I know that to save/restore matrix state you use standard push/pop operations. I haven\'t been able to 开发者_如何学Cfind a decent convention for saving/restoring state such as when using glLineWidth(