I\'m trying to draw some dots connected with lines. The dot consists of the \"nucleus\" with orbital area around it.
I\'m developing a basic drawing app that has a few classes. One of these is a \"Line\" class that stores some info on a line the user can draw. When the user drags round the screen, a line is created
I am working on a program which I want to draw diode curves in a WinForms application. I have a list of diode names and I have theire points as you can see at the right side of the picture. That is Vo
I have a control that looks similar to the following: I need to add slightly round ends where all that extra end space is.I\'m not sure how to add these.It sho开发者_如何学Pythonuld look similar to
Here\'s the code I\'m using right now: surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, *image.size) context = cairo.Context(surface)
I\'m creating a cad viewer which deals with very large image files and I am trying to optimise it for as high a framerate and low a memory footprint as possible.
I wonder what the best approach would be create a drawing with dimensions matching 1:1 with reality. What I mean is that if I draw two lines at a distance of 1 inch from each other, then you could tak
I\'m using .NET1 and I want to draw text as native. Is it开发者_如何学C possible by configuring graphics?
Are there any \"standard\" algorithms for drawing thick antialiased lines?I have found Xiaolin Wu\'s algorithm for drawing 1px width lines, but have yet to find any extension for thicker开发者_StackOv
Im making a game in which a UIImageView(ball) randomly bounces around the edges of the iphone screen. The user then must draw lines with their finger to guide the ball into a hole/target. I have manag