I\'m trying to (for educational purposes) creat开发者_运维百科e a image format, in order to display I\'d like to be able to do something like SetPixel on some control to draw a pixel in the display ar
I draw a rectangle using: <Rectangle Width=\"300\" Height=\"100\" Stroke=\"Blue\" StrokeThickness=\"6\"> </Rectangle>
I have a method that gets the image taken from the iPhone camera, put it into an UIImageView, then call another method for custom drawing into a custom UIView.
For now the following code is supposed to draw a circle onMouseDragged over the black Canvas. Unfortunately it doesn\'t (=
I\'m trying to draw some text in the corner of a rectangle but I just started off drawing text on a rectangle before tackling the positioning. I can\'t seem to draw a rectangle, fill it with a color a
Creating a new object on mouseclick as a way for users to create reference points (which I call \'crumbs\') when reading large web documents. I\'ve got this working with a new Image() function, howeve
I\'m doing some simple drawing in my NSView\'s drawRect with code like this [[NSColor colorWithCalibratedWhite:0.250 alpha:0.700] set];
We\'re making a program that are required to draw about 200000 lines of different kinds. At the moment we are using Swing to draw on a component, but it really isn\'t fast enough.
I need to draw some text in a table cell with 开发者_开发知识库fixed width (in pixels) and fixed number of text lines. If the text is clipped by cell rectangle, it must end with ellipsis. The problem
I want to draw a line(on iphone) such that i can view each pixel being draw. I am currently calling the drawRect method using a timer.