I have an NSBox, ins开发者_高级运维ide of which I am drawing small rectangles, with NSRectFill(). My code for this looks like this:
I am new in Silverlight. I need to fill a rectangle partially with a SolidColorBrush (like a Bar, I need the border). 开发者_如何学CWith GradientBrush, the change of color is not sharp.
I need to make up an image from various other image files and then save that generated image. So for example image 1 needs to be positioned at x and y co-ordinate of 0,0 then the next file开发者_Pytho
This question already has answers here: Closed 11 years ago. 开发者_开发技巧 Possible Duplicate: iOS Draw Rectagle with curved ends
What I am trying to do is to have many small rectangles on the screen (up to several thousand) which move randomly.
I\'ve read quite a few tutorials on game programming on android,开发者_JAVA百科 and all of them provide basically the same solution as to drawing the game, that is having a dedicated thread spinning l
I\'m using this code to create a rounded cornered image: CGContextBeginPath(context); CGRect rect = CGRectMake(0, 0, ima开发者_JAVA百科geObj.size.width, imageObj.size.height);
I have an odd problem when my app is running and the system resumes from hibernation (in Windows 7). I am calling the Graphics.DrawString method and this works fine most of the time. Except when the
I have an array that contains the points for draw开发者_C百科ing multiple hills. When I just draw straight lines it works fine, but that is unnatural so I want to make the top/bottom parts of a hill c
My next iOS app will be my first attempt at having some basic animation beyond the core UI controls provided by the SDK.