I\'d like to use boost::array as a class member, but I do not know the size at compile time. I thought of something like this, but it doesn\'t work:
I\'m an absolute newbie in this field and I\'m kind of frightened of heading down the wrong path of network programming. I\'m trying to build a strong network library for my game engine.
Is there any tips/tricks for finding cyclic references of shared_ptr\'s? This is an exmaple of what I\'m trying to find - unfortunately I can\'t seem to find the loop in my code.
I\'m working on a c++ project, and we recently needed to include a small part of boost in it. The boost part is really minimal (Boost::Python), thus, using bjam to build everything looks like an overk
I\'m working through setting up a member function as a callback for a C-library t开发者_开发技巧hat I\'m using. The C-library sets up callbacks like this:
Whenever boost\'s numeric_cast<> conversion fails, it throws an except开发者_Python百科ion. Is there a similar template in boost that lets me specify a default value instead, or is catching the
I\'ve defined boost::(multi_)arraywith typedef boost::multi_array<unsigned int, 1>uint_1d_vec_t;
I\'m in the process of implementing a platform independent wrapper for dynamically loaded libraries. Of course when I load functions from the librari开发者_JS百科es I need to store them as pointers fo
W开发者_运维知识库hat I need is actually a thread-safe queue structure, where multiple clients keep dumping data into the queue and one working thread keeps processing and popping the queue
I have compiled and installed my boost library in \'/media/data/bin\' in ubuntu 9.10. And I have setup the INCLUDE_PATH, LIBRARY_PATH env: