I\'m implementing an RTMP protocol using boost::asio::socket. After the async_accept, the protocol requires a 3-step handshake. See the code below:
I have a C++ library that uses Boost.Serialization. I\'m creating Python bindings for this library using Boost.Python. It\'s fairly clear how to make a pickle suite for Boost.Python that uses开发者_如
I am writing a C+开发者_C百科+ program that uses Boost, using XCode 4.1 as IDE and compiler front-end. I get quite a lot of warnings in various Boost headers, and I would like to disable all warnings
I\'m trying const_string lib that looks not bad, but it crashes at runtime with access violation(atomic_count, operator++()). The test code:
I want to understand if the foll开发者_如何学Cowing code is correct #include <iostream> #include <boost/thread/thread.hpp>
I am a bit perplexed by the Boost ublas documentation.It does not seem clear to me that the sparse and dense matrix classes share a common parent class---which I believe is by design.But then how can
I want to implement there is one thread for each connected session in a server. However, the handle accept callback is called in the same thread.I am not quite familiar the threading model in asio. Is
I needed a spatial map for an application. I found Boost.MultiIndex. I followed its tutorial and understood how to create a type:
I have created an abstract base class to allow for multiple implementation of a task, which can be called generically via MFC dialog. This task needs to be able to be interrupted if the user clicks ca
I have the following code: void Func() {开发者_如何学运维 boost::interprocess::named_mutex someMutex(boost::interprocess::open_or_create, \"MyMutex\");