Can anyone please suggest some way we can restrict exporting of our symbols to global symbol table? Thanks in advance
Been banging my head agains the wall for awhile now. My Xcode project 开发者_StackOverflow中文版went a little haywire while refactoring, and refused to build. I\'ve squashed all the other errors, exce
This appears similar to 开发者_Python百科an earlier post: ld cannot find an existing library But to the best of my knowledge, it\'s not exactly the same situation. The following command works:
I have a rather huge .dat-file (896MB) included as a BIN resource in my project. Now I get a LNK1106 link error (\"fatal error LNK1106: invalid file or disk full: cannot seek to 0x382A3920\".)
template<typename AT> class growVector { int size; AT **arr; AT* defaultVal; public: growVector(int size , AT* defaultVal);//Expects number of elements (5) and default value (NULL)
I wrote some code but I am unable to compile it: #include <cstdio> #include <vector> using namespace std;
Why does the following code not give me a duplicate symbol linker error for Impl? I ran across this problem in some code I inherited and I\'m recreating a shorter version here for simplicity.
I\'m getting an unresolved symbol error at linking in my proj. Im linking to an external library, and yes i have set up the configuration correctly, but when in Debug it outputs the following error fo
Starting with an app already in development, I have carried out the instructions in the iPhone Development Guide – Unit Testing Applications
I have a Visual Studio 6 workspace I\'m trying to convert to a Visual Studio 2008 solution.The output of said solution is a .dll.It has to be a .dll and it needs to statically link MFC as I can\'t red