#include <iostream> using namespace std; struct Node { char item; Node *next; }; void inputChar ( Node * );
This is my code for deleting a node from a linked list. vec_store holds seq and size. Variable seq holds the vectors and a pointer.
#include <stdio.h> #include <stdlib.h> typedef struct { char *Name; int grade; int cost; }Hotel;/*This is data element in each node*/
I wanted to make a linked list class ListList that inherits from a class List. ListList uses functions from List, but has its own functions. It has its own start pointer that points to the beginning o
this is also a continuation from my linked list questions I did not get the answer regarding delete. When delete is called is the actual value deleted or is it just the pointer to it?
I encountered a simple \"problem\": Exchange two nodes in a LinkedList (开发者_高级运维.NET 2) How can I do it in a \"optimal\" way. Thanks!
I\'m trying to make linked list similar too the one here: linked list in C That is to have the \"head\", I called it first, inside another struct. However I found doing that change. Makes it hard to
How does one go about doing doubly linked lists in a pure functional language? That is, something like Haskell where you\'re not in a Monad so you don\'t have mutation. Is it possible? (Singly linked
I wonder if there exists some logic to reverse a singly-linked list using only two pointers. The following is used to reverse the single linked list using three pointers namely p, q, r:
I\'m trying to write a method that will take in two Queues (pre-sorted Linked Lists) and return the merged, in ascending order, resulting Queue object.I pasted the Queue class, the merge method starts