How to write a simple bittorrent application. Something like a \"hello world\" using a bittorrent library, I mean a simplest of the application to understand the working of bittorrent. I would prefer
In the field I often need to perform remote debugging on a target PC using my Delphi development IDE running on my (host) laptop. Because I cannot use any pre-existing network address infrastructure I
I have been reading about TURN and STUN servers because I would like to develop a browser-to-browser application so that BrowserA (behind a NAT) could communicate with BrowserB (behind a NAT). In this
I\'m looking for suggestions or a solution for peer-to-peer NAT traversal in .Net. Say I have a chat application and two clients need to connect but both are behin开发者_运维问答d NAT:
I have a P2P backup network where a p开发者_Go百科eer can store data and retrieve it later from another peer. What are the best security measures I can take so that data wont be read by other users wh
In look开发者_运维技巧ing at the Gamekit documentation I see that the max Client/Server size for a game is 16.Is this the same as the size for peer-to-peer?Would it be possible for a peer to be in mul
I want deploy a project in google appengine to search edonkey/emule, Is there any python implement of edo开发者_StackOverflow中文版nkey/emule or ed2k protocol library ?I stumbled upon both this questi
I\'ve been looking around for some way to simulate Peer 2 Peer for games on the android and the best way I\'ve been able to come up with is connected an android to a server and then routing through th
Currently my users connect to their computer from their phone via a asynchronous TCP connections,开发者_运维技巧 but this requires them to open a specific port, and to have to know their IP address. T