I have two animation sequences, and I want one of them to play randomly when a button is pressed. Here is the code:
It seems that one can use the following code to produce random numbers from a particular Normal distribution:
I\'m trying to generate random 64-bit integer values for integers and floats using Numpy, within the entire range of valid values for that type. To generate random 32-bit floats, I can use:
I need an algorithm that pretty much will turn a unix timestamp into a suitably random number, so that if I \"play back\" the timestamps I get the same random numbers.
I\'m looking for known libraries that are able to generate non uniformly distributed random numbers for C, C++开发者_开发百科 and Java.
I have an object with the following properties GI开发者_如何学运维D ID Code Name Some of the clients dont want to enter the Code so the intial plan was to put the ID in the code but the baseobject o
I am new to iPhone programming. I have 10 number say (1,2,3,4,5,6,7,8,9,10). I want to choose randomly 1 number from the above 10 numbers. How c开发者_如何学编程an I choose a random number from a set
I want to get a random letter using something like char ch = \'A\' + randomNumber ;// randomNumber is int from 0 to 25
I want to generate random numbers from -n to n excluding 0. Can someone 开发者_如何学编程provide me the code in C? How to exclude 0?One idea might be to generate a random number x in the range [1,2n],
I\'m learning C# and now I need 开发者_运维问答to build a home project(just to learn how to use file I/O and random). I have a file(names.txt) like this: