I am doing Opengl-es 2.0 in ununtu 10.10 through the use of kronos and pvrsdk .Now code #include <GLES2/gl2.h>
When I initialize an array in Java like: float[] array = new float[1000]; all elements开发者_运维问答 are initialized to 0. Is that also the case when I allocate a direct buffer like this:
This may seem like a funny question but in fact it\'s not, I would like to disable echo, print and other functions that may output to the buffer such as readfile.开发者_开发百科
I need to call a function in a C library from python, which would free() the parameter. So I tried create_string_buffer(), but it seems like that this buffer would be freed by Python later, and this w
Working on a drawing app for ipad and using the CCRenderTexture as a canv开发者_开发知识库as upon which sprites are painted. The draw loop I use is based on the one in the cocos example for the render
I have a large volume of points I\'m reading from a file that have both 3D positions and RGB values. I\'m struggling to render these via Java+Android+OpenGL(ES).
I am working with a few text files that range from 1-2 Gig in size. I cannot use the conventional streamreader and decided to read in chuncks and do my work. The problem is that I am not sure when the
I have a little program which will search for some string in a file. This string have a variable part on the end and is always preceded by a byte wich tell the size.
I have two options concerning buffer sizes when reading files. char* buffer = new char[aBlock]; myFile.read(buffer,aBlock);
I have a big problem (on Linux): I create a buffer with defined data, then an OpenCL kernel takes this data and puts it into an image2d_t. When working on an AMD C50 (Fusion CPU/GPU) the program works