I know how to use the DirectoryInfo.GetFiles(), but I do not think this is the fastest way to go. These \"FileInfo\" objects seem a little bit big...
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I\'m working on a game and I\'d like to give a non-developer friend a little level editor so they can build levels while I continue working on the development.
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In DOS batch files, the method of achieving certain things is somewhat obfuscated. Fortunately, there is a fantastic reference site for batch scripting: Simon Sheppard\'s SS64. (The same site also has
I\'m running a script that makes some changes to the contents of a file then resets its modification time to what it was before.Intermittently, I\'ll find the following errors in my log:
Is 开发者_StackOverflow社区it possible to create a directory in lua ? If so, how ?You may find the LuaFileSystem library useful.It has a mkdir function.
I have written a service that monitors a file drop location for files from a scanner.The scanner drops all files with the exact same file name (eg. Test.tif) unless that file already exists and then i
How can 开发者_运维百科I query the filesystem (NTFS) with SQLite?Maybe you\'ll find interesting this article: Query Anything with SQLite
I\'m rendering millions of tiles which will be displayed as an overlay on Google Maps. The files are created by GMapCreator from the Centre for Advanced Spatial Analysis at University College London.