I was trying to loop through all possible values of a float like this: float i = 0.0F; float epsilon = float.Epsilon;
I ask because I am using the Box2D library, which calls for mostly float arguments. Although I see a lot of 开发者_运维知识库example code that uses the 0.00f format, I am not quite sure if there is an
I need to simply truncate a floating point number (truncate and not round it). float FloatNum = 43.682开发者_运维知识库3921;
I always wondered why the floats aren\'t really acurate when computers should give the precise answer. I read in a book somewhere that it is better to compare a variable to a number around the value w
I know there are problem with numbers like 0.3 which cannot be expressed using floating point numbers so they generate floating point errors.
I\'ve read that they\'re stored in the form of mantissa and exponent I\'ve read this document but I could not understand anyt开发者_Go百科hing.To understand how they are stored, you must first unders
I want to convert a std::string which I read from a csv file 开发者_Go百科to a float. There are several float representations included like:
This question already has answers here: Closed 11 years ago. Possible Duplicate: How is floating point stored? When does it matter?
I\'m new to Haskell and still can\'t quite figure out these type issues.I\'m getting e开发者_高级运维rrors for the following function:
I have a program implemented in matlab and the same program in c, and the results differ. I am bit puzzled that the cos function does not return the exact same result.