Given a graph where the nodes represent 3x3x1 开发者_开发技巧rooms and the vertices represent a need for closeness. How should they be placed in 3D space to optimise overall closeness?
I saw this in 开发者_StackOverflow中文版an interview preparation book - Algorithms for Interviews. It did not say what the answer was.
Let\'s say we have a site where we have a list of items. On each of these items you can start a couple of different process that will result in somekind of output related to the item in question. How
I have been reading a lot about game engine architectures, and would like to know the following: what is (are?) the currently considered best architecture for a game engine?
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Suppose we have an array of integers. We\'ve written a function to fetch the index of the first specified value in the array, or -1 if the array does not contain the value..
I need to calculate the standard deviation of values are stored in a circular buffer. The final algorithm will run on a resource-constrained device, thus I want it to be as lightweight as possible. Th
I am reading the follwoing paper, http://robocup.mi.fu-berlin.de/buch/omnidrive.pdf On page ten it introduces a formula to generate movement for n omniwheels,
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Does it toss a coin to get random bit? Or throw a die to get a random integer from 1 to 6? Or take a card from ashuffled deck to get a number from 1 to 52?