So I recently made a code that handles SIGSEGV signals when it happens, such as when trying to use unitialised pointers. However, for some reason, stack overflows (as indicated by valgrind) fails to c
Below is a code block for simulating key presses on a menu. I can navigate deep into the menus of my application but when I get back to the main form, I\'m getting a segmetation error.... :(
I\'m debugging an application write in ansi C, a multiple threads program. Sometime, in the main thread cause a SIGSEGV fault.
This code gives me segmentation fault about 1/2 of the time: int main(int argc, char **argv)开发者_StackOverflow中文版 {
int main() { char *temp = \"Paras\"; int i; i=0; temp[3]=\'F\'; for (i =0 ; i < 5 ; i++ ) printf(\"%c\\n\", temp[i]);
int * mymalloc(int *array, int size){ //PRINTS THE TIMES MYMALLOC IS CALLED. JUST FOR TESTING; printf(\"~~~~~~~~~~~~~~~TIME(S) MYMALLOC WAS CALLED:~~~~~~~~~~~~~~~ %d\\n\", i++);
I am writing a program in the D that uses svn and I came across something I can not figure out how to convert into D syntax. I took a stab at it but it segfaults.
i am holding data in a buffer, struct buf *bufPtr = malloc((sizeof(struct buf))*(MAX_FILE_SIZE)); i then want to write the buffer to a file of size (sizeof(struct buf))*(MAX_FILE_SIZE)
I get segmentation fault acces开发者_如何学Csing an object which looks valid and fully accessible in gdb. Isn\'t segmentation is always about inaccessible memory?
The code: #include <vector> #include <stack> using namespace std; class blub {}; class intvec : public std::vector<int, std::allocator<int> >, public blub {};