Well, in fact I would like to do the following in an interface: public interface ObjectMethods { static Method getModulus = RSAPublicKey.class.getMethod(\"setModulus\", byte[].class, short.class, sho
It seems to be the standard so I have been going along with it so far, but now I am building a new class from scratch instead of modifying the old ones and feel I should understand why I should follow
I would like to have a generic Interpolator class which can interpolate between instances of classes implementing the Interpolatable interface:
EDIT:I\'ve added the C# equivilents to appeal to a wider audience - hope that\'s ok VS2008 - .Net 3.5 (I therefore don\'t get convariance/contravariance support, as far as I know?)
I\'m trying to generate documentation for an Android projet with Doxygen. I use Graphviz to generate a collaboration diagram, but I can\'t find how to have multiple interface in the graph!
I want to create interface in cpp such that is any class implement that class then that class must imp开发者_如何学编程lement parent class\'s functions. if all functions are not implemented then it mu
So here is the box I am in.I want to understand why it is important to have a \"virtual destructor inside your interface class\".You will see why that stuff is in quotes if you can hang to the end...I
I\'m using an (open-source) API in my Java project and referencing interfaces from it. One interface (Foo) is used extensively both in the API and in projects that use it. For my project, I\'d like to
I have an application that I want to have 2 optional interfaces for: Touchscreen and Non-Touchscreen.
I have similar methods that needs to be implemented for different concepts. But call of the methods should be in order. For example let\'s say my methods are: