I have a triangle in (u,v) coordinates in an image. I would like to draw this triangle at 3D coordinates (X,Y,Z) texture-mapped with the triangle in the image.
Sometimes the header of my website does not form properly when I first load a page. Incorrect: In the screenshot below the headings are inside the black horizontal line
The question Is there a known benchmark or theoretical substantiation on the optimal (rendering speed wise) image size?
I wonder since a long time what would be the best way to handle OpenGL FrameBuffer Objects (FBO). Switching FBOs can be costly but defining new attachments too.
I have the following is really weird. Bassically when I view the source of the page everything looks fine but the page looks all wrong. So I decided to take a look at the source using firebug and fire
I am just playing with custom controls, and have one built that looks like so: <cc:Test ID=\"jqTestTest01\" runat=\"server\" OnTestClick=\"jqTestTest01_TestClick\">
What are the best Java libraries to \"fully download any webpage and render the开发者_运维技巧 built-in JavaScript(s) and then access the rendered webpage (that is the DOM-Tree !) programmatically and
I would like to render websites to an image (JPEG, PNG, PDF, etc.) from a server environment. I have seen a few 开发者_Python百科implementations that use Xvfb but would like to see if there are any de
I\'m trying to draw many lines on the screen at the same time using OpenGL line strips and performance is slow, and it was suggested I use a vertex buffer. I\'开发者_运维知识库m new to vertex buffers
Is there an easy way to render an SVG-image resulti开发者_StackOverflow中文版ng in an image-object or a bitmap byte-array (Not saving the file in another type but just put it as an image in main memor