How to simplyget a code of exactly one开发者_Go百科 assembly instruction? For example for \"mov eax 0x14\".
I\'ve got a decent amount of programming experience but it is all in high level languages. I recently picked up C and that project went really well and the learning experience was well worth it.
I am trying to use the code below to convert an integer in ax to ASCII codes. But running it outputs 5开发者_如何学Go15, rather than 513 as I expected. Where is the error?
Does any one have experience in creating/manipulating GPU machine code, possibly at run-time? I am interested in modifying GPU assembler code, possibly at run time with minimal overhead.Specifically
Heres a theoretical question for you assembly experts working in C++. I am often wanting to return a string (char * or wchar *) from a local variable within a function. As you know this cannot be done
I\'m more than half way through learning assembly and I\'m familiar with the concept of how signed and unsigned integers are presented in bits, I know that it might seem a weird question of which the
I\'m looking for the implementation of pow(real,开发者_运维百科 real) in x86 Assembly. Also I\'d like to understand how the algorithm works.Just compute it as 2^(y*log2(x)).
I\'m just trying to play around with LLVM to figure out how it works.I\'m trying to compile the following snippet:
Does anyone know any assembly loop level profiler? I have been using gprof but gprof hides loops and it is function level profiling, yet to optimize my code i want something to go to the loop level.
I\'m trying to learn Assembler and following a tutorial, and the first examples worked perfectly. I know a bit of the basics, but I\'m having problems with variables. Here\'s the code I\'m trying to c