So I was thinking about languages the other day, and it struck me that any program written in a compiled language that interacts with the Internet is then translated into assembly that has to interact
I\'ve spent a good while getting my AVR development system set up 开发者_如何学Cwith the full GCC tool chain (everything is the most recent current stable version) and I have solved most issues with i
I have a strange question concerning subroutines: As I\'m creating a minimal language and I don\'t want to add high-level loo开发者_如何学Cps like while or for I was planning on just adding gotos to k
When you pass parameters to a function on the cpu stack, You put the parameters on then JSR puts the return address on the stack.
I\'m writing a MIPS assembly code that will ask the user for the file name and it will produce some statistics about the content of the file.
It seems that the following is a common method given in many tutorials on switching a processor from 16-bit to 32-bit:
This is perhaps more of a discussion question, but I thought stackoverflow could be the right place to ask it. I am studying the concept of instruction pipelining. I have been taught that a pipeline\'
I am new to MASM. So the questions may be quite basic. When I am using the MASM assembler, there\'s an output file called \"Link Map\". Its content is composed of the starting offset and length of va
I have a 128-bit unsigned integer A and a 64-bit unsigned integer B. What\'s the fastest way to calculate A % B - that is the (64-bit) remainder from dividing A by B?
I\'ve done some inline ASM coding for SSE before and it was not too hard even for someone who doesn\'t know ASM. But I note MS also provide intrinsics wrapping many such special instructions.