I have successfully implemented a mixed camera and glsurfaceview display. However, after pressing the home screen and returning to the app, the glsurfaceview is hidden behind the camera view (I belie开
I have an android application in which I take a photo.For that I\'m building my own camera using a surfaceview.In this state of the application, the user has to touch the screen/surfaceview in order t
I have tried to detect when camera button is pressed using Broadcastreceiver but it doesn\'t work, and I don\'t understand why (maybe my phone is the problem). Now, I want to know if is it possible to
Folks, I have been unsuccessfully trying to get this code to work with images taken by the camera on an iPhone 4G:
I was wondering if it was possible to make the camera feed appear in a custom screen. Basically I have a uiview that I want the camera feed to appear in. I would then have custom buttons on the screen
I am trying to display the camera preview with an image overlay and have a button at the bottom to take the picture. I pretty much copied the API from CameraPreview and added an addcontentview开发者_如
I want to start camera activity in my android app and I know how to do that. I want to 开发者_JAVA百科ask when the camera activity finishes, how can I check as if it was the picture or the video taken
I am currently working on an Android application that processes camera frames retrieved from Camera.PreviewCallback.onPreviewFrame(). These frames are encoded in YUV420SP format and provided as a byte
This is my Transform. I got it from an example of a simple 2D camera. public Matrix Transform(GraphicsDevice graphicsDevice)
I\'m making a quest (for iPads) and would like to use QR codes that users have to scan and then do certain tasks: The user scans the QR code, which links to a text that asks them to take a picture of