I\'m using the PhotoCamera for an AR app and I was thinking that a zoom in/out function would be a nice one.
I need to know the field of view of the camera of the phone to make an augmented reality app, for calculate where i have to write on the camera view the name of a gps located Point of interest of a ci
I\'m currently trying to create an app that will take a picture and then attach that picture to an email that will be going to a pre determined email address.
Okay, so I was following this tutorial to help me with making a camera in OpenGL: http://nehe.gamedev.net/data/articles/article.asp?article=08
I was wondering if there is some way to have a camera preview fill a part of the screen, and at the bottom have a textview box into which I can add text later.
Please help me with my question. Is there any way to get image from camera without UIImagePickerController?
In my app I use iphone camera, but the process is very low when I open it; then I want to start the process when I shows a splashscreen.
In one of our applicatio开发者_开发问答ns we use the camera intent to take pictures. This works on real devices - without the camera permission.
I\'m using this well known sample code from Apple to convert camera buffer still images into UIImages.
Is the Camera.takePicture callback for raw data null when running in emulator environment? I got the CameraSurface method out of the WWW, so开发者_C百科 it should be correct.Before calling takePicture