I\'d like to take a sneak picture开发者_开发知识库 while user is playing my app and show the pic after a certain time period.
I really need a simple camera that i could use with my application. I would like to be able to control the movement of the camera with the keyboard. I only really require that it moves forwards and ba
Hey I have a situation I am picking a image from camera and trying to upload it to server image size is 1.6 MB
I am trying to use the android camera API. The video preview works great. I have a button instance used for taking the picture and then store it on an SDCARD. Sometimes it works perfectly, sometimes n
I want to open windows phone 7 camera, take a sn开发者_运维知识库ap and then manipulate that picture. But the problem is when I try to override the OnChooserReturn function it gives me the error no su
I am writing an Android app where the user can take pictures and I am using my own camera functionality instead of Androids built in camera software.It all works fine except I want to be able to take
My app has enables the users to take a photo using the camera. I\'ve tested it on several devices(Nexus S,Nexus One, HTC Magic and Galaxy S). The app worked fine on the first 3 phones, but crashed wi
I\'m taking my first steps through Unity, as a follow up to this question: http://answers.unity3d.com/questions/56697/isometric-game-camera-limits
I have map application in which I have a button. On clicking that button the user can capture image through iPhone and the image that is captured by the user should be 开发者_Go百科save on the map at
I have an app that uses the following Macro: #define IS_IPAD ([[UIDevice currentDevice] respondsToSelector:@selector(userInterfaceIdiom)] && [[UIDevice currentDevice] userInterfaceIdiom] == U