Lets say you have a FooManager made to manage multiple objects of type Foo. The FooManager needs to see some parts of its Foos to evaluate their current state. Before I was using a few accessors in Fo
I\'d like to do the following: template <typename T> struct foo { template <typename S> friend struct foo<S>;
Is there a way to detect (for instance with compiler warning) if classes are declared friend but do not access private members, ie. when fri开发者_StackOverflow中文版endship is useless?I don\'t know h
I have a class inside a namespace and that class contains a private function. And there is a global function. I want that global function to be the friend of my class which is inside the namespace. Bu
Best Friend Jason Chen 专辑:Best Friend 语种: 英语 流派:Pop 唱片公司:TuneCore, Inc. 发行时间:2011-11-17
Is it possible to implement friend function and friend class (as in c++) in F#? Update: Since there is no friend function/class in f#, and friend is not even a reserved keyword for future expansion,
Also, does it matter where in the class you declare the friend ? Does it matter if you add a friend class or a friend function ?开发者_运维技巧 No it doesn\'t. It\'s a purely compile-time thing: simi
I\'m trying to gain a truth value to gain panel visibility. I have a view in place in a panel to display a listing of heartbeat messages that belong to a user. The display works but I cannot figure ou
I had some good insight to an earlier post regarding this, but I have no idea what these compile errors mean that I could use some assistant on.Templates, friends, and overloading are all new, so 3 in
I have a declaration like this #include \"Output/PtPathWriter.h\" // class PtPathWriter // I\'ve also tried forward declaring the friend class