Now i am doing one Puzzle. want to match the 开发者_Go百科Correct Pair Via Dots. suppose if we connect mismatch pair it want to show alert as well as automatically remove that drawn lines. Now all fun
Seems simple, and yet I\'m having problems with implementation. I want a canvas with image开发者_JAVA百科 on screen including onTouch events.
I would like to have a better understanding of how the components of Android\'s (2D) Canvas drawing pipeline fit together.
In order to make a simple game, I used a template that draws a canvas with bitmaps like this: private void doDraw(Canvas canvas) {
I\'d like to create an empty bitmap and 开发者_如何学Goset a canvas to that bitmap and then draw any shape on the bitmap.This is probably simpler than you\'re thinking:
I have next code in my custom view that extends EditText: protected void onDraw(Canvas canvas) { super.onDraw(canvas);
Helo everyone! I have this live wallpaper in witch I try to show a bitmap trough a canvas (the drawable resource is a 400k 1900x1200 jpg). It force-closes and I don\'t get why (it\'s my first Android
I have a linearlayout which have a textbox(multiline, nearly 5 lines) and image view. Is it possible to draw a image on textview(overlapping)?
I\'m new to android programming and what I\'m trying to figure out is this; In my layout i have a TextView, ImageView, and Button, all on a vertically oriented LinearLayout.
I have a custom view that extends View.It displays drawn shapes, and allows the user to add to those drawings via drawing touch events to the View开发者_如何学Python via onDraw.