In my MXML file, I have a tab navigator with three vboxes. <mx:TabNavigator wid开发者_JS百科th=\"624\" height=\"100%\">
We are building an application in Flex where we have to scale and reposition the circles based on the changed screen resolutions.
I know the end points of a line segment and the distance/size of the perpendicular end caps I\'d like to create but I need to calcuate the end points of the perpendicular line. I\'ve been banging my h
Given a 2D circle with 2 angles in the range -PI -> PI around a coordinate, what is the value of the smallest angle between them?
I am writing a program in C. I want to find a solution by minimizing expression D1+D2+......+Dn where Di\'s are distances calculated by distance formula between 2 points. The above expression is in
Thanks for looking at this. I apologize for this rather lengthy build-up but I thought it is needed to clarify things.
I\'m drawing a custom diagram of business objects using .NET GDI+. Among other things, the diagram consists of several lines that are connecting the objects.
Please find my code below. I tried this but didn\'t succeed. Any help? Path e1 = new Path(); Path e2 = new Path();
I\'m implementing a small game and am having trouble getting the physics working properly. In this game, there is one ball (a circle which moves from frame to frame, and may change radius) and several
I have a problem with circle-circle collision detection.I used the following algorithm func collision(id,other.id)