开发者_StackOverflowI found that some result of MBRContains(g1,g2) and other functions seems not right to me.
I\'ve noticed that most 3d gaming/rendering environments represent solids as a mesh of (usually triangular) 3d polygons. However some examples, such as Second Life, or PovRay use solids built from a s
I\'m creating a 2D game and want to test for collision between an OBB (Oriented Bounding Box) and a Circle. I\'m unsure of the maths and code to do this. I\'m creating the game in c++ and 开发者_Stack
I have an arrow drawn between two objects on a Winform. What would be the simplest way to determine that my mouse is currently hovering over, or near, this line.
BOUNTY STATUS UPDATE: I discovered how to map a linear lens, from destination coordinates to source coordinates.
i have two points in 3D space which have X-coordinates with different signum. so one of them lies definitely on one side of the X-plane and one on the other.
I have 3 points ( lat , lon ) tha开发者_StackOverflowt form a triangle.How can i find if a point is inside this triangle?Java Code for just triangle , that is 3 points.
I am trying to write some code that that will draw the line which is a tangent between 2 circles. so far i have been able to draw multiple开发者_如何学JAVA circles, and lines between the centers.
I want to calculate the angle between two vectors a and b. Lets assume these are at the origin. This can be done with
I need to develop a geometry library in python, describing points, lines and planes in 3d sp开发者_Go百科ace, and various geometry operations. Related to my previous question.