Greetings, I\'m working on a game project that uses a 3D variant of hexagonal tile maps. Tiles are actually cubes, not hexes, but are laid out just like hexes (because a square can be turned to a cub
This is not a homework. I am asking to see if problem is classical (trivial) or non-trivial. It looks simple on a surface, and I hope it is truly a simple problem.
I have the need to serialize an Are开发者_Go百科a object (java.awt.geom.Area) in a socket. However it doesn\'t seem to be serializable. Is there a way to do such thing? Maybe by converting it into a d
There is a special way of mapping a cube to a sphere described here: http://mathproofs.blogspot.com/2005/07/mapping-cube-to-sphere.html
I am using Dundas Maps and attempting to draw a map of the world where countries are grouped into regions that are specific to a business implementation.
I\'m trying to auto-detect the axis of rotation on a 3d pointcloud. In other words, if I took a small 3d pointcloud, chose a single axis of rotation, and make several copies of the points at differen
I have N rectangles with sides parallel to the x- and y-axes.There is another rectangle, model.I need to create an algorithm that can tell whether the model is completely covered by the N rectangles.
Question: Is it possible to use/retrieve Geodat开发者_JAVA技巧a from Google-Earth ? What I want to do is take a little area, get terrain information (coordinates, height, elevation) and simulate how
When using the usual formulas to calculate intersection between two 2D segments, ie here, if you round the result to an integer, you get non-symm开发者_StackOverflow社区etric results.
Given curves of type Circle and Circular-Arc in 3D space, what is a good way to compute accurate bounding boxes (world axis aligned)?