I have problems to open an multicast socket in Erlang to receive messages: 88> gen_u开发者_如何学编程dp:open(5353,[{reuseaddr, true}, {ip,{224,0,0,251}},{multicast_ttl,4},{multicast_loop,false},bi
I\'m using ejabberd + mochiweb on our server.The longer I keep ejabberd and mochiweb running, the more memory is consumed (last night it was consuming 35% of memory.right now it\'s a bit above 50%).I
I\'m just wondering if there is a ready implementation of zip-function in the standart erlang library.Something like that:
First of all sorry for my English. I would like to use a backtracking algorithm in Erlang. It would serve as a guessing to solve partially filled sudokus. A 9x9 sudoku is stored as a list of 81 eleme
I read the documentation about using and, or operators, but why is the following not evaluating? X = 15,
I need to write a server that will receive instructions from other modules and take actions depending on the instructions received. Efficiency is my main concern. So do I use gen_server or do I write
What is the appropriate place for performing inets:start() ? in `applicationname_app\' module? in applicationname_sup supervisor module?
I am looking to traverse a NxN area, given the starting points X,Y and the size of the square to traverse. E.g. given X=10,Y=12,Size=2 - i want to generate 10,10 ; 10,11 ; 11,10 and 11,11.
What is the difference 开发者_Go百科between \"include_lib\" and \"include\" ? E.g. -include_lib(\"eunit/include/eunit.hrl\")The way the documentation describes the difference between include and inc
I have a table in mnesia and I need to update individual fields in the records in it. According to Erlang : Mnesia : Updating a single field value in a row if I do something like: