I have custom shape deriving from shape. Inside the constructor I want to capture t开发者_StackOverflow中文版he mouse, I cannot, I can only capture it once the shape has been created, does any one kno
So using the line shape which has properties (X1, Y1, X2, Y2), uses the coordinate system relative to the space given to the Line element (that is, it is not absolute, or at least the one used by the
Here is what I want to do: I have this scale xml: <?xml version=\"1.0\" encoding=\"utf-8\"?> <scale xmlns:android=\"http://schemas.android.com/apk/res/android\"
I am aware of the ability using an EdgeShapeTransformer to change the look of edges: vv.getRenderContext().setEdgeShapeTransformer(new EdgeShape.L开发者_运维百科ine()); // for example
Is it possible to create a drawable like on the picture below using <shape> tag in Android? UPD: the goal is to draw these 开发者_JAVA百科baloons on a MapView. Is there a standart component for
开发者_高级运维Is there any way that you can combine two shapes into one, not geometries. I know I can do this with GeometryGroup using line geometries and the two lines will be a composite shape. How
What I\'m trying to achieve is to use a Drawable with a couple of layers inside it, but control some values at runtime such as the startColor for the gradient. Here\'s what I have in my_layered_shape.
I have <?xml version=\"1.0\" encoding=\"utf-8\"?> <shape xmlns:android=\"http://schemas.android.com/apk/res/android\"
i have created a shape which lies in canvas Element: <Canvas HorizontalAlignment=\"Left\" Width=\"47\" Height=\"71\">
I am looking for a method that looks for shapes in 3D image in matlab. I don\'t have a real 3D sample image right now; in fact, my 3D image is actually a set of quantized 2D images.